03 — Playground · Experiment P-01

Teach the machine

This is a perceptron, one of the oldest and simplest kinds of AI. It knows nothing at first. Give it examples, and it learns to tell orange dots from black dots.

Round 0 Correct —
  1. 1Pick a colour, then tap the square to drop dots.
  2. 2Put the orange dots on one side and the black dots on the other.
  3. 3Press Train and watch the line move until it separates them.
How does it actually work?

The machine has three numbers, called weights. Together they describe a straight line. For every dot it guesses: “which side of my line is this on?”

When it guesses wrong, it nudges the weights a little toward the right answer. Do that again and again and the line slides into place. That nudge-and-repeat idea is still at the heart of the big AI models today.

Try this: put orange dots in a ring around black dots. The machine can't do it. A single straight line can't draw a circle. That limit is why people invented bigger networks.

Coming to the playground

  • P-02 Guess my drawing
  • P-03 A chatbot that only knows my projects
  • P-04 Your idea here